Problem 597
Torpids
The Torpids are rowing races held annually in Oxford, following some curious rules:
- A division consists of
boats (typically 13), placed in order based on past performance. - All boats within a division start at 40 metre intervals along the river, in order with the highest-placed boat starting furthest upstream.
- The boats all start rowing simultaneously, upstream, trying to catch the boat in front while avoiding being caught by boats behind.
- Each boat continues rowing until either it reaches the finish line or it catches up with (“bumps”) a boat in front.
- The finish line is a distance
metres (the course length, in reality about 1800 metres) upstream from the starting position of the lowest-placed boat. (Because of the staggered starting positions, higher-placed boats row a slightly shorter course than lower-placed boats.) - When a “bump” occurs, the “bumping” boat takes no further part in the race. The “bumped” boat must continue, however, and may even be “bumped” again by boats that started two or more places behind it.
- After the race, boats are assigned new places within the division, based on the bumps that occurred. Specifically, for any boat
that started in a lower place than , then will be placed higher than in the new order if and only if one of the following occurred: bumped directly bumped another boat that went on to bump bumped another boat, that bumped yet another boat, that bumped- etc
NOTE: For the purposes of this problem you may disregard the boats’ lengths, and assume that a bump occurs precisely when the two boats draw level. (In reality, a bump is awarded as soon as physical contact is made, which usually occurs when there is much less than a full boat length’s overlap.)
Suppose that, in a particular race, each boat
Let
For example, with
Bumps occurring | New order | Permutation | Probability |
---|---|---|---|
none | even | 4/15 | |
odd | 8/45 | ||
odd | 1/3 | ||
even | 4/27 | ||
odd | 2/27 |
Therefore,
You are also given that
Find
赛艇
在牛津大学,每年都会举办一场规则奇特的赛艇比赛:
- 每一组比赛由
条船进行(通常是13条),按照以往的表现决定排名。 - 同一组中所有的船以40米的间隔沿河设定出发点,排名越高的船越靠近上游。
- 所有的船同时向上游出发,试图追上前船同时避免被后船追上。
- 每条船保持前进直到它到达终点线或它追上(“撞击”)前船。
- 终点线距离排名最低的船的起始位置距离
米(航程全长在现实中通常是1800米)。(因为起始位置不同,排名高的船到终点线的距离略短于排名低的船。) - 当“撞击”发生时,进行“撞击”的船结束比赛。而“被撞”的船则继续前进,甚至可能被后面的船“撞击”多次。
- 在比赛后,每一组的船会根据发生的“撞击”重新进行排名。具体来说,如果原先船
排名低于船 ,则船 的新排名高于船 当且仅当以下之一发生: 直接撞击 撞击一艘船,该船撞击 撞击一艘船,该船撞击另一艘船,另一艘船撞击- 依此类推
注意:问题方便起见,你可以暂时忽略船的长度,并且假设撞击准确地发生在两船位置相同时。(现实中,当两船有物理上的接触时就认定发生了碰撞,通常此时两船的距离远不到一个船身长。)
假设在一场特定的比赛,每条船
令
例如,当
发生的撞击 | 新排名 | 排列性质 | 概率 |
---|---|---|---|
未发生 | 偶排列 | 4/15 | |
奇排列 | 8/45 | ||
奇排列 | 1/3 | ||
偶排列 | 4/27 | ||
奇排列 | 2/27 |
因此,
此外还已知
求
Gitalking ...