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Problem 109


Problem 109


Darts

In the game of darts a player throws three darts at a target board which is split into twenty equal sized sections numbered one to twenty.

The score of a dart is determined by the number of the region that the dart lands in. A dart landing outside the red/green outer ring scores zero. The black and cream regions inside this ring represent single scores. However, the red/green outer ring and middle ring score double and treble scores respectively.

At the centre of the board are two concentric circles called the bull region, or bulls-eye. The outer bull is worth 25 points and the inner bull is a double, worth 50 points.

There are many variations of rules but in the most popular game the players will begin with a score 301 or 501 and the first player to reduce their running total to zero is a winner. However, it is normal to play a “doubles out” system, which means that the player must land a double (including the double bulls-eye at the centre of the board) on their final dart to win; any other dart that would reduce their running total to one or lower means the score for that set of three darts is “bust”.

When a player is able to finish on their current score it is called a “checkout” and the highest checkout is 170: T20 T20 D25 (two treble 20s and double bull).

There are exactly eleven distinct ways to checkout on a score of 6:

     
D3    
D1 D2  
S2 D2  
D2 D1  
S4 D1  
S1 S1 D2
S1 T1 D1
S1 S3 D1
D1 D1 D1
D1 S2 D1
S2 S2 D1

Note that D1 D2 is considered different to D2 D1 as they finish on different doubles. However, the combination S1 T1 D1 is considered the same as T1 S1 D1.

In addition we shall not include misses in considering combinations; for example, D3 is the same as 0 D3 and 0 0 D3.

Incredibly there are 42336 distinct ways of checking out in total.

How many distinct ways can a player checkout with a score less than 100?


飞镖

在飞镖游戏中,玩家需向靶子上投掷三枚飞镖;靶子被分成了二十个相等面积的区域,并分别标上1至20。

每一枚飞镖的分数还取决于它的位置。落在外围的红/绿色圈以外时为零分,落在黑/白色区域时为一倍得分,而落在外围和中间的红/绿色圈时分别为两倍和三倍得分。

在把子的正中心有两个同心圆,被称为靶心。射中靶心外圈得25分,射中靶心内圈则得双倍50分。

飞镖的规则有许多变种,但最热门的一种是,每个玩家从301分或501分开始,轮流投掷飞镖并减去得分,首先将自己的分数减少到恰好为0的玩家获胜。不过,通常会采用“双倍结束”规则,即玩家在最后一镖必须射中一个双倍区域(包括双倍的靶心内圈)才能判定获胜。若这一轮的得分使得玩家的分数减少到1分或更少,但最后一镖未射中双倍区域,则这一轮的得分“作废”。

玩家在目前的分数下能够获胜则被称为“结分”。最高的结分为170:T20 T20 D25(两个三倍20分和一个双倍靶心)。

当玩家分数为6时,恰好有11种结分方式:

     
D3    
D1 D2  
S2 D2  
D2 D1  
S4 D1  
S1 S1 D2
S1 T1 D1
S1 S3 D1
D1 D1 D1
D1 S2 D1
S2 S2 D1

注意D1 D2被认为是不同于D2 D1的结分方式,因为它们最后的双倍不同。不过,组合S1 T1 D1和T1 S1 D1就被认为是相同的结分方式。

另外,我们在计算组合时,我们不考虑脱靶的情况;例如,D3和0 D3以及0 0 D3就是相同的结分方式。

令人惊奇的是一共有42336种不同的结分方式。

当玩家分数小于100时,一共有多少种不同的结分方式?